MODELS OF MANY KINDS CAN ILLUSTRATE FUNDAMENTAL COSMIC OPPERATIONS


GALAXY IN FIRST PRINCIPLES


Model images of how fragments might slingshot around a core



In                  
here, the                  
cyclonning projectile has to                  
change all its vectors, it ---->>*<<----- has to reverse everthing in its angular momentums                    

If the
intruder follows
a path such as this next,
it will hoop around the core and
come out the other end in reverse
direction and in reverse
angle of ascent





Although
odd to see red
slashes through the middle,
when focused in overlay, the red
slash amplifies the 3D perception in
how louie the loop can hoop
around the core



The
extra 3D
is handmade by
sliding a piece of the
right arc to the left plus a
small piece of the lower arc upward,
resulting in a dramatic 3D perhaps the
degree of 3D actually present in fierce
core areas (or nuclonnic stars) warped
by general relativity gravity effects.
Fierce means black hole outreach,
and neutron star outreach.
Why the outreach is
suggested here

Slingshot core paths for   M51,   M100,   and Sn87   are here.

The above
loop the loops
also both model, and
are modelled by, features
of Super Nova 1987
in the LMC

PATH OF BLACK HOLE STAR THROUGH MILKY WAY


The above
loop the loop around
cores as modelled above by
scanned bent wires, was out of my
own head, I thought about it, the bent
wires the result. Today a month later
is posted a new computer generated
model image of a star class black
hole candidate orbiting in and
out of the Milky Way like a
globular cluster. Notice
the path the hole
takes around
the core



STRIPS OF CINNAMON ROLL ILLUSTRATE SOME ASPECTS OF GALAXY CREATION

CREATING A GALAXY MODEL

Cinnamon buns used to create a galaxy model.

Here is cinnamon roll scan in which two rolls were unravelled than re-wound to emmulate galactic bilateral symmetry winding in two-state bi-polar form, out from the core. Pretty good simulation, would you say.

Scanning a left hand model (a roll unravelled) and a right hand model (the same roll unravelled and rotated was easy enough, it was in trying to merge the two models together to create a model of a galaxy in action that troubles arose, the rolls would not unravel enough to allow the two to intermerge successfully.





And so a run in haste to a nearby Toys R' Us arrived home with two packages of plasticine one yellow the other purple in strips which could be molded together in the correct combination to produce a galaxy model, further, the thickness of the strips also helping intuition to focus on the fact that galaxies are thick, and many have inner swaths that are turned vertical, to be huge, deep, curtains, that plunge into deep mountainside valleys into a galaxy's cartesian z-axis 3D depths.

It worked, better than expected, except dark purple would not scan thank you $125.00 dollar 1200 Dpi scanner. So a yellow scan was substituted for one of the cyclonnic scans.

'Hand' has been used elsewhere in attempt to model galaxy formations. Handedness is here.

What happens when an intruder slingshots into the core ?

The
intruder
comes to a halt,
in principle. It cannot go
any further. There is a fundamental
break in symmetry at the kernal
of galaxy cores. Everything
including polarities
switches



CLYCLONNIC LAW IN GALAXIES

Full picture - a cyclonnic merging, which is the foundation of a galaxy (left image) - negative cyclonnic state (middle), positive cyclonnic state (right image).



As you can see, cyclonnic law of merged polarities is more than mere left hand and right hand. The pole of Negative is up/down, of Positive down/up, as well, the horizontal spread of Negative is left/right, of Positive right/left. These are four fundamental   properties   combined to form a galaxy, to form a being.

The Cyclonnic Principle is the four state cyclonnic property combination - Cyclonnic Law is how the 4-way principles manifest in actions.

INTRINSIC PATH OF MOTION IN A SLINGSHOT AROUND A CORE

Path of
M51 slingshot
intruder either cometing into
the core area, or slingshotting out after doing
a loop the loop around the core changing directon and ascent angle





The M100
slingshot may very
well have travelled a path as
shown, through the kernal core area, and
is currently at position indicated by the white bar





SUPER NOVA 1987

Looking
at the path and
shape of the Sn87 super nova
in the LMC, a duplicate of the Sn87 image
made by appropriate bending of a single piece of wire








  to bottom   HANDS ILLUSTRATE 'HANDEDNESS' IN FUNDAMENTAL CONSTRUCTIONS OF GALAXIES      

ABSTRACT

GALAXY HANDEDNESS PRINCIPLE



Galaxy handedness is a principle formed from the merger of three symmetry properties. Here is how to model the principle. Your left hand out, palm down, Your right hand out, palm up. Rotate your right hand by 180 degrees to change it from spin up to spin down. Bring your two hands together merging them by hooking your two thumbs together, the right thumb hooked in the left hand crook between the left hand thumb and forefinger. The fingers of your left hand will be curling out (down), facing away from you. The fingers of your right hand will be curling in (up), facing toward you. The right thumb will be above the left thumb.



The two appositive curls are already defined as a bi-lateral symmetry in galaxies, also super nova nebulas forming pulsars, also white dwarf stars, and energetic active star field formations.

The co-joining of the two hands to form one merged object is a deeper more fundamental principle called 'galaxy handedness', found in galaxies and celestial objects.

Shown next are three handedness states. Each is a separate state - left/particle, right/anti-particle, and right/cp-particle. If cp-particle is a physically correct state as illustrated, the cp-particle state is a state rotated by 180 degrees. The choice of declaring a right hand cp-particle image is totally arbitrary, it coming into being by the simple act of pursing an idea which landed with a revealing cp-hand image using the right hand. If there is a preferred left, or right, cp-hand principle in nature, that preferrence is not known or inferred in this disclosure.

Illustrated next are 'left hand', 'right hand', and 'CP-hand'.



The left and right lines of force (illustrated by fingers of the first and second hand) cannot merge, in travelling in opposite directions, but the vector axis (illustrated by brass hammer) can merge by both pointing in the same direction.

In a left hand, and (rotated) right cp-hand combination, the lines of force (illustrated by fingers in hands 1 and 3) can merge since travelling in the same direction, but their vector axis (illustrated by brass hammer) cannot merge since both are pointing in opposite directions.

A vector axis 'exclusion principle' as a 'galaxy handedness' symmetry cause differs from 'left hand' and 'right hand' particle, and anti-particle symmetry, by the 180 degree rotation of the 'anti-particle' handedness from spin up, to spin down, which reverses the anti-curl of the lines of force of the right hand from awaycurl to forwardcurl and creates a new 'cp-hand' state (axis down), further, the two final states (left-hand and cp-hand) are merged into one combined principle mutually interactive in fundamental formations in galaxies, called 'galaxy handedness'.

'Galaxy handedness' differs from particle/anti-particle handedness by the fact that 'two' hand states in galaxy handedness are merged together as one state with a set of precise properties, whereas particle/anti-particle symmetry is two separate states each operating alone standing apart from each other, since the particle physics forces curling in opposite directions cannot merge.

CP SYMMETRY?

In 'galaxy handedness' (left hand and right cp-hand) merger is possible, as well, (right hand and left cp-hand) merger are also possible. In these mergers, forces represented by curled fingers can join (merge) when the fingers curl in the same direction around a vector axis.

For instance in this illustration, fingers on the left hand are curling in the same direction as fingers on the rotated right hand, even though the rotated right hand axis vector has switched from up to down in the rotated right hand, meaning the forces indicated by the rotated vector axis cannot merge with the vector of the left hand.

I wonder if the symmetry principle of 'galaxy handedness' has anything to do with - as a another fundamental form of principle symmetry - CP violation in high energy accelarator physics particles involving Kaons and certain other elementary particles such as B mesons.

(I must be catagorical in saying that the use of the term 'cp' for galaxy rotated 'hand' states is strictly a convenience chosen by myself and may have nothing to do at all with actual 'charge parity asymmetry' conditions. The convenience is little different than astronomers using the term 'hit and run' to describe galaxies in a sideswipe collision, except, the term 'cp' has connotations which take the term straight into the heart of fundamental particle high energy physics. If the term 'cp' is unsuitable for galaxy handedness, another suitable term will come up.)

GRAVITY AND ELECTRICITY AND MAGNETISM

It occurs to me that the CP violate state in 'galaxy handedness' may be a doorway which allows gravity to interact with both magnetism, and electricity, which allows gravity to behave as an electricity in the presence of magnetism, and gravity to act as magnetism in the presence of electricity, since in the 'CP' state there are no hard lines of force or force vector motions which must fundamentally conflict or block each other, whereas in normal states of left/right particle handedness the lines of force (illustrated above by two sets of fingers - left set, middle set - each set wrapping around a vector axis pointing up, do block each other, cannot merge, so stand separate as two distinct states - (particle and anti-particle which mutually anhilated when coming together unravelling into photons of light or a rush of component subparticles in decay modes).

When galaxies collide and a (cp-hand) state merges with a (cp-antihand) state, spin vectors in angular momentums can cancel, with the result that merging formations in each galaxy unravell into temporary subcomponent chaos.

The temporary regions of chaos then reform into something brand new, unlike elementary particle subcomponents which quickly decay into particle rest states and/or electromagnetic photons with nothing remaining of the temporary chaos in a high energy collision, since there is no interlinking bond (such as gravity and/or intermixing angular momentums) between the subcomponents of particles in decay.

Angular momentum in galaxies is cited throughout each of these hotlinked pages. Use your brower to search for 'angular momentum' when the page is loaded.   Page 1   Page 2   Page 3

The plain fact is I can see galaxy 'handedness' as plain as daylight using my own two hands as example. Any attempt to try and attached his 'handedness' to more fundamental symmetry principles such as CP violate status is strickly exploratory - bear with me - thinkers can be often wrong but rarely stupid.

'EXCITED' GRAVITY

Galaxy 'handedness' symmetry is big, it already opens inner vision into a huge new resource. As to whether the galaxy handedness principle can determine an interplay between the fundamental forces unifying gravity behavior with electro-magnetism thus also with the fundamental weak force plus strong force in nucleonnics of fundamental particles in the Grand Unification Scheme, is again a pardonable mistake, if not correct. Someone somewhere will work out why the 'excited' gravity unification scheme cannot work. And someone somewhere will work out why something else not yet seen, does work, looking into more renowned Comsology Theories.

In galaxies, the curled fingers can be long reaching, reaching all the way around to the other side of a galaxy, even longer, whorling all the way around a galaxy, but, nevertheless, a finger (arm) sourced in the galaxy originates in just one of the two unique 'handedness' modes possible for curled fingers. Six hands are shown, but only two are unique, as follows:

Eight unique hand combinations are shown next but six after the first pair shown on the left, seem to be peculiar to our laboratory frame of reference. For instance is it the rearside of a galaxy, is the galaxy rotated 180 degrees from the left side reference pair of hands? Flipping the pair up to down, and rotating the flipped pair by 180 degrees, gives the same perspective views as viewing a galaxy's backside, and rotating the galaxy by 180 degrees in deep space. So there are basically just two unique hand states in which an arm can initiate in an angular momemtum swing out from attachment to a core pole, or to a long shaft pole in a bar galaxy (or so I think, perhaps there are more hand states for galaxies).



LEFT/RIGHT HANDEDNESS COMBINED IN GALAXIES

The galaxy global symmetry identified here can be seen directly by yourself a different way, by holding out your left hand palm flat open fingers sprayed apart, palm toward you, thumb sticking up.

That is one hand. Rotate your left hand anti-clock by swinging your elbow so that your thumb is now pointing down. This is the handedness symmetry herein exosed by the hand model using your own hand. (Left hand, right hand, makes no difference for the functional model except the right hand's rotation is counter clockwise to get the thumb point down, the left hand up, if rotated, is clockwise to get the thumb down.

The next view is a scan (done with great difficulty because there was not a 3rd hand to operate the scanner controls, the left hand was placed over the right hand - back of the hands facing the eyes, and the right hand rotated upside down to land attached by together thumbs to create a similitude to a galaxy's two symmetrically opposed halves.



The red patch in the lower right corner is a bright glossy spectrum from a high tech company's brochure, which I use to excite the cheap scanner, without that little piece, images can scan in dimmer colors, or worse just in black and white.

HOT AIR BALLOONS, AND SCANNED LEAVES, ILLUSTRATE HOW GRAVITIC WAVE MOIRE RILL LINES INTERLEAVE, TWO OPPOSITIVE SETS FACING EACH OTHER ARE INTERMESHED

  to bottom   PRINCIPLE OF INTERLEAVING - MODELLED BY A HOT AIR BALLOON      



Right balloon = moire at Andromeda right, leaves pointed up
Left balloon = moire at Andromeda left, leaves pointed sideways

                           



 

 

SCANNNED LEAVES ILLUSTRATE AN INTERLEAVING RILLS NATURE



Scanned
leaves from
the garden give a
reasonably good facsimile
of what interleaved rills look like,
that is, rills which radiate out on either
side of a central control axis, the lines
of one side passing through behind
the other half like fingers
meshed together.
Talk about an
uncomfortable scan
(fingers meshed together)
working the mouse one handed (I have
in the past worked the mouse with my teeth trying to
get a three handed operation to work with only one hand clapping).
In this scan (fingers meshed) the mouse was worked to set everything up,
then initiating the scan, then the fingers meshed as high tented as
possible without vibrating in nervous tension, elbows out hard
sideways like a gymnast. Oh what we weary amateurs will
do to be true to a hope in astronomy. The meshed
fingers work perfectly to show how
the ribs of one side of a
leaf blade gravitic
rills pattern
continue on
behind
the ribs
of the other
half of the moire pattern



 

Interleaving
fingers also directly
explain interleaving planetary
orbital signatures in the Egg Nebula
and the Sugarloaf Conspiracy
as well as the Hubble 5
nebula's interleaved
concentric rings,
except, the
interleaving
in the Egg nebula
(to single out a set of
concntrics) is actually 2 sets
of planetary orbital signatures,
one set slightly displaced from the
other, each set falling along a laser ray axis

TWO MOIRE - interleaved in conjoin at right angles

A major
coherency is the
fact that the bullseye
moire is folded up the middle. It
seems to be two moire phasing through
each other at right angles analogous to two
spiral galaxies passing through each other
in a dangling christmas mobile

Interleaving property is illustrated by mobiles



Interleaving property is illustrated by hot air ballons



Here
is an easy
modelling method.
Hold forth both hands
fingers wide apart. Turn
your right hand at right angle
to your left hand, and push your
fingers together. The folded
join in your fingers is
the folded moire in
the bullseye of
Andromeda


Superimpose the two images together to see details of the fold in the domain of depth






OPEN ENDED MOBEUS STRIP ILLUSTRATES FUNDAMENTAL PROPELLOR' FORM OF BUTTERFLY NEBULA SUCH AS HUBBLE 5



What
a task to
scan the handmade
model. The two strips of
course did not lay flat on the
glass so would not scan, attempts to
increase all scan values to maximum ended
with one solid black image of 147 meg. It needed
some insight, which came in the convenience of a stainless
steel bowl capped over the model to cast light back onto
it and, as you can see, the insight worked. There
after it was strictly a question of best
placing of two very cranky strips
and positioning the bowl
overtop, to arrive
at a crispy
result

In the
twister image
is a fundamental symmetry
principle which can probably be called
'(W/X - Y/Z) criss cross symmetry', because of the
complimentary four twists added to the s-shaped arms, and comes
solely from an object spinning simultaneously on two different axis at
right angles to each other forming four poles in jetting or controlling
matter. It certainly models s-shaped bi-lateral symmetry involving
black hole poles and core dynamics in galaxies, and may be
modelling a meson if a meson can be thought of as
having 2 simultaneous spin axis, in contrast
to a baryon which will have
3 simultaneous
spin axis:
two quarks,
three quarks

MOBIUS STRIP



Actually,
the whole Hubble 5
Nebula is nothing more or less
than a mobius strip, but this has been
physically caused, so there is a displacement
at both ends due to a rotation that has created the
gaps, since each long wave is being created end
to end by a polar pair of engines jetting
in opposite directions


RUBIC CUBE MODELS MANY SYMMETRIES




Test.
Where is
the left hand,
where is the right.
Answer, both are left.
Test. Is there a break in
symmetry. Yes, the orange
and yellow have changed
places, green has
opposed facing


Test.
Can all
three colors
have the same, but
opposed, facings. Answer,
yes, the same three colors will
appear on the rubic when one
rubic is rotated 1 spin on
an axis through the
jutting corner
point


Here is why there is a break in symmetry

Image 1 - mirror - impossible

Evenly
appears the
same. Rubic7.jif is
flipped (top to bottom) and
rotated 180 degrees to mirror all faces
and hand. No color combinations (flavor) can be
achieved by rotations of the cube. The 3-color state of
the left hand cube cannot be achieved by any rotations of
the right hand cube nor can any other flavor result. Mirror
symmetry requires an east/west rotation and a down/up hand
flip. No down/up hand flip creates an anti-mirror yet
with no violation in its anti-mirror symmetry.
(Rule of direction, in this example,
is created by the image, not
by fundamental law)


Test.
Where is
the left hand,
where is the right.
Answer, both are here.
Hold your right hand out to
the left and hold your left hand
out to the right to make Image 1.
Is there a break in symmetry.
Yes, even though the three
colors are perfectly
mirrored to each
other




Test.
Can all
three colors
have the same, but
opposed, facings. Answer. No,
the left hand color flavor seems as
excluded without a mirror, no rotates
can produce the mirror's flavor. One
rotation will produce the following,
the backside colors, except, the
color order in the backside
flavor seems impossible,
the flavor should be
blue right, white
up, purple dn,
in this cube






Horizontal
rotation, not
spin but (+) to (-)
produces blue left, white
up, purple dn. Rotating vertically
produces white left, blue up, purple dn.
Both of these combinations seem excluded
from the mirror's cubefaces where the
two possible rotations produce the
following color flavors, in
both cases the up/dn
colors are hung.
You cannot
change
mirror color
flavor, without
also changing the state

Image 2 - two color flavors have up/dn reversed (hung)

Image 3 - anti-mirror created by no up/down flip

But,
everything
is locked out, so
to speak. The left cube
is an 'anti-charge' to the
right cube, the color flavors
cannot be changed (rotated)
in parallel move without
manifesting a new
color, but,
flip works,
in rotating
the left cube
up produces white,
and rotating the right
cube down also produces white,
so similar facings can be maintained and
so color flavors (combinations) can be predicted

Now
note, it
gets very kinky.
The Image 1 right hand
view is achieved by holding
the cube in your left hand and
bending your arm at the elbow so
your left hand is on your right
side with cube facing your way.
The left hand view as you see
it in Image 1, cannot be
physically achieved. It
appears as a mirror
image when your
left hand held
sideways
gripping
the cube is
reflected in a
mirror. So a question
is raised as to if or if not
Image 1 is a CP violation in the
symmetries, C for charge conjugation and
P for 'parity' which includes a mirror
of C, such as seen in Kaon mesons
due to a strange quark, and
now in B mesons due
to a bottom quark

TWO QUARKS

Let us say this is a strange quark, and a bottom quark



Image 4 - no exclusion violation - the left cube's flavor can convert to the right cube's flavor by one rotation

FORMAT

The cube
was rotated around
the 'Z' cartesian axis before
making the second scan, and the hand
was not flipped, resulting in two breaks in
mirror symmetry, creating a violation where in this
asymmetry the flavor of the rubic (colors) cannot be
rotated in lockstep with rotations in Image 1,
a different color must result. Strange
particles come hither

Three
color combos,
and flavor hung two color
combos - wiffs of quantum chromodynamic
theory fills the colliders

HOW IT WORKS IN 3D





Incidentally
if you take the
trouble to focus this image
pair in stereo you will be pleased to
learn that these images have not been altered
in any way to produce 3D, the 3D is inherent in
the images themselves, there is only one (mono)
image for each pair, their stereo though not
a real blast is more than enough to turn
heads, enough to impress you with
a realization that all mono
images have stereo
content

Once again, for convenient second look





A PROPELLER

A twist
in each blade
of a propeller completes
the topology finess of the dynamic
figure seen as twin longblades
in Hubble 5

Perfect
topology
is found in the
propellor blade contours
of the hands, it is a mobius strip
with a gap at both ends (filled here by cubes).
It matches the basic symmetry of this butterly nebula,
the topology is identical to this Butterly nebula

PROBLEMS IN SPIN

Problems
instantly arise
in the concept of spins,
unless some breaks in runaway
thinking are applied. If the spins are
very rapid there has to be a periodicity in
which jetting does not occur until the poles are
re-arrived at laboratory reference co-oridinates at
which time very brief jetting occurs, with a very
slow drift in the 'period equals jetting'
frequency to allow the jets to
assume long curving arcs
as above detailed.
If the star is
oscillating
on two
different
longshafts it
might be possible for
the 'broken mobius' jetting to
occur but unfortunately I do not have
insights or acquired accumen to pose how the water
sloshing in the water balloon would have to form such jets

CRYSTALIZING THE VIBES



Of the
4 motions
in animation,
there are 3 different,
the mirror image (virtual) of the
turntable rotation (spin) is identical to
the original, whereas the two revolutions turn
in opposed directions. Mirror principle
changes only one property. There
are two 'simultaneous' spins
illustrated. See if you
can figure a third.
(Pssst - if the
object is
also
spinning
end over end)

HANDS ILLUSTRATE BI-LATERAL NATURE IN GALAXIES, BODES EXAMPLED





Note
the left
broom tail arm
dissipates out in space
in a horizonatal sweep modelled
by holding your left hand straight out
and tilting it right slightly, your fingers
the sweep into outer space. The other
arm is a vertical bi-symmetrically
opposite component - rotate your
left arm around to the right
side of your body and
see your palm again,
this models the
sweep of the
rightside
arm,
because
your left arm
due to human bodykind,
has tilted a bit upright in the move

Hiccup.
Also notice
the hand is not a
left hand. It does not
seem to be a right hand either.
Original scans of the left hand produced
reversed images, they became further moved away
from fact by flip and rotations. The result seems to
be two hands which do not exist in the physical world.
Actually, they've become two right hands. But you
have to be a contortionist to get the right
hand hand in position, your shoulder
torqued backward in total ouch
to attain the right hand
hand position

SCANNED TREE BRANCH USED TO ILLUSTRATE TUMBLING FREE FALL CYLANDER ROTATION OF GALAXIES IN DEEP SPACE HERE

PINWHEEL VRS 'FREE FALL' ROTATION

  Continues forward as it progresses backward   Evereyone assumes a galaxy is spinning like a pinwheel. There is nothing out there preventing a galaxy revolving as a cylander, its whole body rotating in free fall as an object 'frozen' in time, the shape and form gradually morphing as slipstreaming material bunches up and stretches out along arms and in core regions.

A model of a'pinwheel' rotating is shown next. Then, the same model is
shown in cylander 'free fall' rotation, rotating (in this case just
around one axis) as if the tree branch model is floating on its
own in a gravity free cabin in a space craft. Tumbling, and
pinwheel rotation is too difficult for me to do with
just one image to start with and I do not see an
easy time trying to scan and calibrate to
exact correct synch scale a number of
different images which can be
compiled into an animation.
(I have always used
only a program
called
Animagic)





Cylander
rotation will
look as follows, only
the one tree branch image (above)
was used to make 4 frames for a movie animation
hence the herk jerk motion. The orginal (above) was vertically
stretched in a simple graphic editor, and both original and stretched
images were rotated 90 degrees, flipped, and rotated back by 90 degrees
to provide the 3rd and 4rth frames for the kerky jerky amination
to illustrate a cylander rotation. Better than nothing


PERFECT ECLIPSE MAIN LINE EXTRA SOLAR AXIS, IN CONTEXT HERE







Click for full cross solar system illustration

Click for orbitals in action in elementary particle wavelengths



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